A GPU-accelerated renderer that has been developed to meet the needs of modern product simulation and is able to address a variety of needs. The proper storage management software allows you to render scenes that contain hundreds of millions of different polygons and texture data. The possibility of general lighting scenes, the use of point-based GI technology, as well as brute-force GI are among the features of this software. The performance and speed of this program make it one of the best among other similar applications. In Redshift, the user is able to extract a group of objects and lights in the form of redshift proxy files that can be easily used in other scenes. Proxies provide the ability to create shaders, matte, and visibility flag override as much as they need in production. C ++ SDK for stadiums that require more deep redshift syncing.
Redshift software features
– Lighting to models
– Virtual reality support
– Supports Maya, 3dmax, MAXON Cinema 4D and SideFX Houdini
– Superfast and optimal performance
– Extract group of objects and objects
– Ability to extract scenes and render them separately
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